This was super fun! The push-pull mechanics aren't something I've seen before, and it was delightful climbing the learning curve on them - and the music and graphics and animation are all delightful. :D
A couple quick playtest notes, things I noticed:
- I knew from seeing samples of the art and gameplay on the fediverse that the player could choose between light and dark fur for the Princess Farmer, but it wasn't until several days into the game that I finally noticed the instruction in the upper right corner about pressing X to switch. The other instructions were on a panel and that one wasn't.
- The animation for collecting vegetables doesn't play in the cave when you form a line with the very last move - the only hint I had that they counted was it counting towards the unlock.
Those are definitely small things, though - I played through for an hour or so unlocking everything in the beta and had a delightful time. <3