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1. Hi there! What's your name? Want to introduce yourself? Hey everybody! I'm Luis (or Ludipe) and I'm a game designer. I'm working on "A Place for the Unwilling" at AlPixel Games. I make games, travel around, participate in game jams and give talks.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining? I won't be participating on the jam, but I'll be around in case I can be of help.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? I'm a huge puzzle-game nerd, so "The Witness" would be on the top of the list. I kinda got into gamedev because of "Braid". I spend quite a lot of time playing small games, I don't usually put several hours into one single game (except for "The Witness", "Dark Souls" and "Rocket League").

4. Do you have experience with game development? What did you do/with what engine? I've been making games for over 3 years now. I've published over 40 small games and even got one on Steam. I'm a full-time indiedev. When working alone I use Construct 2, though in "A Place for the Unwilling" we're using Unity.

5. Tell us about something you're passionate about! I kinda like a bit of everything, which helps a lot when making creative work. Books, music, tv shows, comics, movies, etc. Love them all.

6. Any advice to new jammers (if you're a veteran)? This is going to sound silly but I swear it's not. The best advice I could give to any of you (after taking part in about 40 jams) is to have fun. Jamming with friends IS fun. Crunching and not resting ISN'T fun. Sharing your progress with others IS fun. Giving up ISN'T fun. If you want to use a certain tool or technique (like hand-drawing all the art) then go for it, because if you want to do that then it'll BE fun. Do the fun things, avoid the others :-P

haha this is some good jam advice i needed to hear. it's great to have you join the community! if you're not already on the discord i'd recommend checking that out!