i liked it! a pretty cute & short christmas tale with fun characters and an interesting story.
the puzzles weren't too difficult, which i appreciate since in development it's easy to just make them "now find an item in a completely random location with no visual cues whatsoever!" (i speak from experience lol), so it was nice that they felt pretty fair. the story is short, but it kept me engaged and made me want to see the maid and two kids get a happy ending. also the boy is really charming lol, he's such a mischievous little gremlin and i love him! i also liked the character portaits, they give them a lot of charm and make them feel more unique. i also also liked how the "help everyone in town with their problems" gimmick is also used in the final stage, just with a different context and a sense of finality. that's pretty clever game design.
if you don't mind constructive criticism, a lot of tiles have some kinda weird passage problems, and the way the player interacts with them also feels pretty random (like only being able to interact when looking at the tile at a specific direction). There's also some spelling mistakes, which don't personally bother me too much but just to let you know. and while i said the puzzles felt fair, there's one or two that had me stuck for a couple minutes, and maybe could've done with more clues. but yeah, overall i liked this and there's definitely care put into it, which is always a win!
(KINDA SPOILERS) also the ending did NOT need to be so dark (and i mean that in the best possible way), oh my gosh-