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(1 edit)

Hey Sub_Atomic_Quark,

First off, we apologise for not coming back to you sooner but the itch notification got lost in the crowd.

Thank you for bringing this issue to our attention.

Since we have shifted to a more generic system for packaging (Effing package management: ), it is possible that there are some structural differences, although we did not experience such problems, at least in some later versions of Ubuntu, Debian, Fedora, CentOS, SUSE and Red Hat. It could also be something that arose in our last releases, so we will definitely have a look at it and consider your helpful instructions :)

In the meanwhile, could you provide us with some more information about the Linux distribution that you are using?

Regarding the installation, here is a direct link to the documentation:

We did not package the mono dependencies in the deb package - so a separate installation is, in fact, required.

All of my dev machines are the following in 86_64.

All use Xubuntu desktop (XFCE4 based).







Those are just the Ubuntu related version I have. The main one I use is 16.04 for client's needs. That's also what I have installed on the gaming systems, too.

Yes, I've read your instructions but there was no .deb for me to install, I had to generate it from the files and some were missing so I had to create dummy files. Also, I use mono-complete, which installs all of mono and it's dependencies as well. Your .deb file should have the proper version of Ubuntu it's designed for, what architecture and of course the specific packages as dependencies. About Ubuntu and it's forks, from time to time, often version to version they change the name of he package in question which makes it tough to write a shell script that is executed when you use dpkg to install the .deb installer archive file.