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(+1)

The colours are really nice.  When you select the picture you go into the position where you took the picture (could be time as well in another context) and the picture gets deleted mechanic is very cool and could easily be a backbone of a great game.

did not think that a photo could be a time warp as well.. in a story-heavy game, that would be the way to go! i think future builds are going to be more open-ended/open-world though

If you are going forward with this project I should probably add that it run terribly slow in my machine, eventually crashed and a bigger or full screen would be nice

(+1)

i had performance issues too, sadly i wasn't able to do much more.. it's a custom 3D renderer and the math is hard to optimize further. best i could do was reduce the voxel scenery to its bare minimum (all the mountains are hollow, for example).

full screen on the TIC-80 is possible, it isn't so much about the drawing speed, but the sheer amount of triangles to process.