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Suddenly I thought of a setting: machine guns or submachine guns. They fire very fast. Each magazine only has one live bullet, and the others are dummy bullets. Each person can only take turns to press the trigger once, and a different number of bullets are fired according to the time of pressing. Different firearms have different rates of fire, and the minimum number of bullets fired by one trigger is different. Players must consider the time to press and the time to release.

Since bullets are randomly loaded into the chamber, players can rely on some method, such as the sound in the magazine, to determine how far away the bullet is from them.