Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

nice! i'm glad you figured it out. yea, i really didn't want the player getting stuck, especially since the gimmick is tied to a music loop, so making that feel obnoxious would not have been fun. i listened to a puzzle designer talking about how that no matter how simple you make your puzzle, someone's going to get stuck on it, so you don't really need to make them devious, and testing should be ASAP. glad you liked it!