1.001a
- Fixed a problem causing player homing missiles to detonate on boost ignition
- Added camera transition for intro sequence
- The boss will now always need at least 2 seconds before starting a new phase after stuns wear off
1.001b
- Tutorial text now resets to zone name after a while
- Added text shadow to help with readability against bright background objects
- Added some hitlag to evades
1.002
- Improved asset preloading
- Fixed a problem causing player homing missiles to remain active after their target drone has been destroyed
- Limited the amount of homing missiles that can be fired at you simultaneously