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(+1)

I really like the animations, but the game desperately needs sounds, music and a health bar. And in a perfect world there would also be gamepad support :P

Also, I softlocked myself so I cannot attack any more. Don't know how that happened, but I had to restart. And then I got stuck in a transition, because 2 slimes were at the edge of the transition.

Without a map it is hard to keep track where you are, because all the rooms look so similar (no offense, it is a jam game).

I am looking forward to post-jam updates of that game. The art style looks very promising.

(+1)

oh def fsure gonna update this in the future! The original scope had descending levels that you can go back and forth, with the objective is to explore till u find the passage down wards (a hole).  I'll look into ways that might have softlocked you! And I'll touch up on the nav mesh for the AI so getting stuck won't be as bad! (And mae UI for it fsure XD)