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my game came out in the deadline but with game breaking bugs,fixed version came out after, is that fine ?

A topic by Wapiti created Aug 18, 2019 Views: 142 Replies: 2
Viewing posts 1 to 2
Submitted (1 edit) (-100)

I like game Jam because it pushes me to finish a game by having a solid deadline, while also trying out wacky concept and receiving feedback at the end to improve 

this was my second, my first one being the weekend long GMTK2019 a few weeks ago where I programmed in Godot with my older brother and we were able to finish the game in time since the idea was small 

on this one I was the only programmer and with 2 artist friend, I badly estimated the time and got short near the end I worked on it in the last few minutes to get it to have all its content it was meant to have, issue being there was no time left for playtesting and a lot of bugs were introduce
I thus gave it an  other hour to fix the game breaking bugs I could see just letting the game run for a couple of minute

then I gived it a 3 more hours to fix all the bugs (though they are still performance issue since I didn't do optimization)

so my question is:
is it fine for the game jam, I kept the original unplayable build(the after an hour build) to still get rated and feedbacked even though the playable version passed the deadline by a few hours, 
I don't care about the competition, all I want is feedback should I even be allowed to have some ?

  and the most recent +4hours version which has been exporter

https://wapiti.itch.io/fluffy-defender

HostSubmitted(+1)

You should be able to still update the game page. Leave the playable version up! You did the bulk of the work during the jam, so this is fine. :) Is the 1.5 zip version on the page the latest one? Be sure to remove the old files that don't work.

For HTML, the game doesn't load for me in its current state by the way. Make sure you rename the HTML file to be index and upload all the files from the HTML export as a zip.

Submitted

I already posted the updated version 1.1 is the after game jam, 1.3 is 1 hour after the jam and 1.5 is the latest  4 hours of work bug free though optimization,
I kept those since I wasn't sure which version should be judged, but if you tell me it is fine I will delete them

the HTML version loads for me (tested on brave without shield up and firefox on two different computer)
any way the HTML version barely gets 20 fps  (pathfinding every frames and loads of array manipulation  aren't really helping)