The visual elements and the atmosphere definitely stand out from the competition in a good way. However, the full game is going to have to be incredibly substantial. I understand the nod to the choose your own adventure style, but that genre has been beaten to death and twisted in every possible way, so I worry the game's aesthetic won't be enough to carry it.
Very promising demo, but you're going to have to absolutely NAIL the execution in the full release. You have a convincing, surreal fantasy world with no rules, so I hope you really lean into that instead of spending too much time trying to make it scary. Let the creative juices flow, give us something truly deranged and memorable. Good luck!