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Timescale: Half a Year
That's right. Its the final project. We've been allocated 6 months to make a new game. (until the end of the course)
queuing up for matchmaking, a party of 5 banded together in haste.
Translation: There's five of us working on this project. My focus is environment art, and i'll be working together with "DrunkenDoomDude" on that.
Mood Boards
Crypts
Interior
| Colour
Alt-Colour / Lighting
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So what's this game about? I think this trailer mock-up will sum it all up:
Please leave your thoughts/comments below!





Crypts
Interior
Colour
Alt-Colour / Lighting
Having to write in layman's and techno mumble is kinda tricky. Regardless of what you understood, please leave some thoughts in a comment :)
This is the corner section, where the texture has to flip/mirror to match back up with the next straight section.
the Obvious line down the middle is where one object ends and a new one starts. including the small bricks, where there is no seam.





