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Similar concept to our game! Difference is that we went with a turn-based top-down puzzle game and only 1 level is visible at a time.

Cool game, but sadly I did not even make the first level there's a lot of things you need to focus on. Some easier tutorial levels might be nice! For example the spikes and moving platforms could be introduced in a later level. I also don't get what's the point of continuing playing when the 1 of the players died.