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Loved the theme! Unlike other comments, I didn't have any problems understanding what was going on, although I am a geneticist, so perhaps not totally representative. I liked the mutation machine, but it might have been more intuitive to either have given the player a slider to control the percentages, or just instantly went to 95% as you always wanted to guarantee certain phenotypes. It's a fun concept, I can imagine a more polished version being quite a good teaching aid in schools.

That's awesome to have feedback from a geneticist! 

I totally agree with you that I need te redone the way the machines work. Actually I came up whit the radiation machine near the end of the jam, which left not a lot of time to think about it. 

Anyway, I really appreciate to hear that my concept has potential for a teaching aid! It motivates me to start working actively on it!