Another nice thing is offering the game in multiple languages.
Now, for suggestions I think there must be a better controls scheme, like switching X and C functions or going for something like WASD-JKL; the tutorial can definitely be improved and most important of all for a game like this, the lore needs to be interesting from the beginning, otherwise you may risk loosing people's interest.
Also I highly recommend gibing the player some control over fullscreen/windowed resolutions and sound levels.
Overall and for a DEMO version it looks promising and has very solid fundamentals.