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There's a a lot of game breaking bugs you need to restart the game. The clock is supposed to be set to 4:00am.

Sorry if you met any bugs, if you could identity the bugs you found, we will fix it as soon as we could.

At the beginning of the game if you go to the tv and let the audio start and then go back to the shower then let the audio stop it cancels the pot falling over to get the key.  Another one is when you type the number on the phone sometimes it just doesn't trigger the door opening and i don't know the reason. Lastly sometimes the door to get the number won't open. I believe these problems are tied to the player moving too quickly through the events which can sometimes cause them to break because it doesn't expect the player to be there at that point.

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In my review of this game, I wanted to provide some extra insights. The pacing here is undeniably exceptional, keeping players thoroughly engaged. However, there's room for improvement when it comes to setting the right atmosphere and tension. To truly immerse players in the experience, introducing moments where objects unexpectedly fall and spine-chilling paranormal events unfold would work wonders. A more intricate narrative context, achieved through the clever inclusion of tapes, notes, and messages on the walls, would add depth to the storyline. Boosting the interaction between the player and the enemy through well-placed jump scares and intense chase sequences would take the excitement up a notch. The prospect of an expanded house size offers intriguing possibilities for incorporating these elements.

Thank you for the feedback and review. We noticed the pot failing to fall during our playtestings as well, but the bug doesn't appear consistent. We will look into it again and see if we could fix it in the meantime.