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(+1)

Decent game. This is the first one I've rated, so I don't have a perfect reference point though...

I found that the acceleration-based movement meant that I could be moving in one direction and shooting in another, which kind of bypasses the main choice of the game. 

I would recommend adding in a zombie monster that accelerates slowly like the player does, because that encourages strafing over constantly backpedaling/shooting, and it would give a more unique feel to the combat.

Thank you!
Yeah, that was the main idea, that you need to switch between running and gunning, but I didn't have enough time to polish that part, so that's why it's like this now, but I will continue to work on it, to make it better. :)