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Thank you! We spent a bit of time watching some explosions from the reference material, and had couple friends give some small bits of advice. It wasn't a collaborative work, but in this way explosions brought us together a little more.

The environment stuff started as the same pixels-per-meter sizing, but ended up getting squashed and stretched and such. In the end, left it as it was in the original draft. We'll work on environmental art more in the future. Thank you for playing!