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As others have said, the movement is really the highlight of this game. It's not exactly fluid, but it's precise, and I'm amazed at how you only used the arrow keys for everything, while other games would have used way more buttons.

With that said, I don't see how the theme "only one" applies to the game.

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Thanks for playing! I really enjoyed fine tuning the controls, so I'm glad it paid off.

 the relation is admittedly kinda weak, Only One Level is what I was going for. Originally it was going to be not just a wall, but a creature that you where climbing, which would have fit a little better but i ran out of time.