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I kept knocking the Skeletons in final dungeon back into the walls. I needed to be real patient letting the skeletons come to me so they had plenty of room to be knocked back into. Or else they'll be trapped in the walls and then I'll have to hope the skeletons cling to the walls so I could attack them through the walls. If the skeleton wanders off in the walls, I'm soft-locked and have to respawn.

The Sokoban puzzles can be inconsistent in whether I can move a block.

Sometimes crafting stations keep displaying how much material I filled it with, after it's empty, and then the display stays in the air after I move the crafting station.

Chests take too long to to put materials in and take them out, so when my inventory is full, I'd rather quickly dump resources in a crafting station, sell resources or try to make the next bag.