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I like the overall style - it appears you might've run out of time (or I'm not understanding the objective) but I hope you keep going :) Some recommendations from the snippet I saw: 1) adjusting the UI so that there is enough padding for the dialogue text 2) a little controls tutorial might be nice - with these jams, swapping between WASD, arrow keys, and mouse is a mind boggle, 3) polishing the narrative so that it hand-holds the player less and there is more mystery and depth. Keen to see how you develop this!