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Thank you for playing. When you are slowing down a lot, you probably need to unlock the rocket and upgrade it. It should provide enough speed. I will try to fix the bugs you mentioned. Perhaps it is because you have every layer as a heat or pressure layer. The health is caclated by the following:

if(temperature > resistance) health -= (temperature - resistance) / resistance * Time.fixedDeltaTime

So if you resistance is 0, health will be subtracted by infinity, which is why you die at 0 km.

Thanks again for playing