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Hey, cool game!  I liked how the different material types had different physics properties and sound effects, ice was particularly fun to zoom across.  The clock-collecting minigame was fun in its own right, although I couldn't quite figure out what to do with the big time accelerators.

I would suggest starting the player with much less time, and maybe clocks give less of a bonus, so there is an urgency to find them quickly.

Nice work!