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So this is a really solid start, especially in the atmosphere and the level design, fantastic atmosphere. However, the focus of the game, the combat, is probably the weakest part overall mostly due to the feel and responsiveness. I did my best to break down what felt off and suggested ways to improve it, but feel can be really hard to communicate properly. I look forward to seeing some later builds of the game, it has some serious potential!


Thank You for playing Dead Sector.  :)

We are glad that people take their time when they play our Game especially when they give us a thorough feedback in a let's play format. This help our Team to improve the Game Design much faster. :)

We are working at this moment on a more stable build with general smoother FPS. We will improve the combat after the controls are optimized for Keyboard Input.

I hope you can review our improved game next time. ;)