Those sound effects are godly.
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Mini-Mon Survivors's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #569 | 3.681 | 3.681 |
| Overall | #1811 | 3.315 | 3.315 |
| Presentation | #2034 | 3.330 | 3.330 |
| Creativity | #3394 | 2.934 | 2.934 |
Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I reversed the Monster-Taming genre roles, you play as the "pocket monster". I always thought, games like Pokemon are kind of messed up. You get captured, forced to fight and feel pain over and over. Being enslaved by the monster trainers is horrible... So now, you have decided to escape and find freedom!! I had a ton of ideas, but with the time I was only able to make a simple Bullet Heaven game. Can you survive for 10 minutes and escape??
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Hahaha another confirm that Vampire Survivors is really addictive: I played till there were no more upgrades to purchase... I really enjoyed story and graphics too, well done!
I beat it, as long as you dont start with the sword you're good. Very similar to vampire survivor but thats just a very fun game genre, so your game was fun too. Art was alright.
Genuinely cool game ! Managed to go to level 11 before being obliterated, really enjoyed all the way through :)
I looked up your game YesterSol on Steam, seemed really nice ! Please keep going, I would love to see it release !
This idea is exactly the kind of perspective transformation or paradigm shift I was hoping to see a lot of from this theme: questioning the practices in popular games when you think about it more than you should. Pokémon is full of that questionable stuff indeed.
Your story/cutscene made it work to the theme, otherwise I'd just say it's a good remix of vampire survivors. I really like this type of game, but I'd have strongly preferred if you had also explored new (combinations of) mechanics to fit that story, when it's a game jam. It felt a little too much like a standard upgrade-based shoot 'em up game (i.e. playing it safe), and I'm going to subtract some points for that reason (for all I know, you've already done a vampire survivors adaptation in the past, and then you just copy-pasted it, added a basic story and added new graphics - that shouldn't give big rewards in a game jam that's about coming up with new interesting ideas imo).
On the flipside, this game is a very well-made adaption, the sounds work very well and the game is balanced enough to be very fun to play - and I can't lie that I was addicted for a bit. Here's some of my playthrough: https://imgur.com/a/8B1296v
Great job, very impressive - especially if most of the code was done during the jam. Thanks for sharing it!
Loved it! Played all the way to become the ultimate legendary mini-mon that every trainer wanted to capture.
Nice twist! I like it! I often couldn't collect my EP, that was bit frustrating.
Good fun game, with a simple easy to understand story and good gameplay. I did not play for the full 10 min tough so not sure if I miss an ending screen or something.
Great fun becoming an electrical yellow god :) It might be interesting if there was a unit type that threw balls at you. Maybe they could be deflected by attacks too.
Really cool game with really good graphics! I really like how you made pokem- I mean minimon into a semi rougelike, great stuff! I found the aiming the first attack a bit hard, but afterwards it gets quite fun and as other people said the game gets quite crowded. I also found that the player was a bit slow and I think there was potential for a bit more juice. But overall great concept with great mechanics, good job, would love to see a post jam update! You can be proud of yourself!
(I haven't had too much time to play this game yet, I'll give tommorrow another try, maybe it changes my impression)
Oh hey! I've seen you before (what a coincidence) in snother smaller game jam. Just as great at making as always.
No probs in your game, friend :)
A very fun game, you can't help but feel the resemblance to vampire survivors down to the smallest details like the positions of the UI on the screen and the ax upgrade.
But the story and art are amazing and very original!
Very charming and I had a blast
it's like if pokemon became a vampire survivors-like. i like the concept and the upgrade system is pretty satisfying. it's pretty rough trying to survive for 10 minutes haha
Wow great job implementing essentially an entire action-roguelike system in 48 hours! That's awesome.
Surprisingly fun. I appreciate the upgrades aren’t just “+ damage” but full fledged weapons and specials.









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