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Hello! I love your game super immerseive! 2 suggestions I was thinking off.

(1) The oculus controllers on my quest have great haptics, it would be great if you could add haptics for reloading a gun, shooting a gun, pulling a lever, etc....! I think that could make it feel even more real!

(2) I understand that the game tries to get a square of space from your guardian. Some spaces are weird and have like a square and a long hall way sticking out. etc, do you ever plan to support non-square spaces? Could be cool to have more real estate to work with. 

Thanks :)

(1) This actually bugs me a bit because it is there for shooting (after reloading for a shotgun), picking up/touching stuff (although I am not sure if it is for every time you touch something or only for items you can pick up). You have Oculus Rift with standard Touch controllers, right?

(2) Generally speaking, yes it is possible. For time being I want to focus on the game, though. But I have in plans supporting such spaces (and bigger ones!) as it would add a lot. Initially I wanted to do that but decided to do everything with small steps. Have the basics working (generating for rectangular spaces) and then introduce more after a while.

Oh! I’m playing on quest with the new touch controllers maybe that’s why.

Good thing to know, thanks :) I know that there are two ways to have haptic feedback but implemented just one. It worked on my controllers but I will make sure about that and implement the other too :)

And makes sense thanks for the communication!