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Hey Konoi! Glad you are enjoying your Apprenticeship so far!

Skipping minigames is not a bad idea, thanks for the suggestion!

Morale meter gives you indication of Good/ Evil progress you are making with each character. It can affect Relationship potential and their role in the battle at end of the game. Relationship meter gives you indication on your overall progress getting to know that character.

We are trying to keep the game more ecchi than eroge. Don't get us wrong, we like eroges, but we feel there are enough of them out already. However, there will be slightly more explicit scene for each character if you max Relationship and make a character your girlfriend.

I think max relationship potential for chapter one is 2.5 - 3? You have to Talk to them everyday. Night time opens up at start chapter 2 so you have more opportunities to build Relationship paths later in game.

Thanks for playing Faulty Apprentice and giving such detailed feedback! If you have any more questions let me know (= 

-din

Glad you'll consider it about the minigame!  While it would be sad to have to skip it, it's better than getting stuck because of a shitty computer!

And no problem, about the eroge/ecchi thing. I just wanted to know. I can play both entirely SFW game and very explicit ones all the same - as long as it's not censored I'm fine with both. But I like to know how mature is a game beforehand.


About questions, well, it's still about morale, actually. I noticed that while I give the same type of answers, different characters react differently. Basically, I play the hero as cheerful, optimistic and trying to be the most helpful and brave possible. Basically, the sweetest I can play him (I have to mention that I really like how you can play him in very different ways!). I noticed my answers tend to make the morale of let's say the bunny guard very high (to the right), while it makes the shark guard's morale go down (to the left). And it seems to be pretty consistent between "nice" and "not-so-nice" characters overall... Does that mean if a character is more "naughty" to begin with, when it goes up it means my answer is alligned with their naughtyness, and if it goes down, I'm changing their point of view a bit - and the opposite if a character is "good"? Or am I still totally confused about that haha?

You've almost got it. Not all NPCs are friendly or want to be friendly. So if your responses shift an NPC morale to the purple, they are going to become more evil/ unhappy, but if your response shifts Morale towards white, they will become more good/ happy. It will effect the Final Battle at end, but I can't say much about that (don't want to spoil) =P

Okay, with that it'll definitely help me! Thank you!