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(+1)

This is a neat game. I like the toon-shaded art-style and the concept is unique. I like how you can risk losing some crops to get extra points as the thief. It was also really smart to make the night much shorter than the day because there isn't as much stuff to do. Unfortunately, the gameplay does feel a bit bland. I think it could help if it were a little more fast-paced or there was a little more potential strategy. But I completely understand how that can be hard to do in only 48 hours. Overall, good job!

Also, how the heck did you get 60 ratings on a download only game? Please teach me your secrets Lol.

(1 edit) (+1)

Thank you for the feedback, what can you suggest to make it feel less bland? Do you think a shop with upgrades can help? Maybe "Grow crops faster for (bla bla)". If you could please elaborate more on that it would be great because I'm planning on updating the game later with my team and hopefully have as many quality of life improvements for the game while also making it much more fun!

I have no idea, I played 75 games (so far), rated them and gave feedback, some took their time and played mine back. Maybe also the screenshots of the game play a bit of a role in making people interested? I'm not really sure haha

Either way I really appreciate that you took your time to give some feedback, I'd love to hear all about it! Thank you for playing :D

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I think the biggest improvements would be reducing down time running between crops and customers/waiting for night. You could also try adding some more strategy depth with crops acting differently and upgrades and stuff.

(+1)

I agree, thanks for the suggestions!