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This is fantastically done for a Jam game, and props for using a custom engine to accomplish it! I love the attention to detail and the character the npcs bring, including the skeletons. I agree with what you said in your devlog about the jam concept being difficult because of some recent game trends, but I actually think it was a great choice, because it got some people to think outside the box and come up with really unique takes like this one.

Thank you! I was mostly just grumpy that I didn't have any idea what I was doing for the first few hours. Some sort of idea usually springs to mind pretty quickly. But you're totally right, getting to see all these outside the box games means it was a very good theme.