I completely agree ! Balance was the hardest thing to do because of basically only having a few hours to test the game once it was completed and having the developers bias. If I had to improve it I would change the rate at which the prices and enemy health scales and also add some breathing rooms between enemy waves. I also did have a hard time with the title in the main menu lol, I’m not an artist at all so I tried my best to compensate with some 3D effects 😅