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Nice effects, interesting approach with camera.

I struggled with understanding enemy movement, it felt so random and sometimes they just decided to run towards me through bullets, so I couldn't find a way to finish the game.

Information about actual help of enemies would help a lot.

Spell UI could be smaller and maybe allow to use a keyboard to activate if you are not planning to add specific placement for your spells. (if yes, then it could be used for a selection before casting)

I think that if you would work on the game for a little bit more after the jam, it has potential to be a really nice game :)

Good job!