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(+1)

I liked the idea of the chef eating your dish jajaja. Also, i loved the fact that there is an opening cutscene. The falling animation when you stamp on bananas is also hilarious.

I suggest adding these little details that could improve the game:

- Controls: even if controls are the most obvious ones (wasd + click), indicating them inside the game could be a good point.

- Time bar: to know how many time left you have to clean the kitchen before funny chef eats your rainbow apple XD

- Browser support: it helps when you can play the game directly from the browser

(+1)

Thank's for the feedback! I would have added all those things if i had time, but after doing all the music, animations, art, sound effects and programming I didn't have much time left.

At least i am happy with the final product and all these details don't really affect the final game. I realised it's meant to be played at least twice: One to figure out what the game is about, and other one to get revenge on the chef. That way the player gets to see both endings. 

I also tried to make a browser version but i couldn't manage to make the build on time, for some reason the progress bar got stuck and so i left just the windows build. At least the computer didn't eat me and forced me to fix the problem by myself ;)

(+1)

Achieving perfection in gamejams it's kinda difficult. What you have achieved in this short time is impressive, congratulations!

(1 edit)

I completely agree, although there are always pretty impressive games. Game jams are about learning and testing your habilities, it's not about making the best game, it's about making a fun game you would enjoy playing. 

Even if I didn't add all the things i wanted or if i don't get a good rating, i'll be happy to say that i'm proud of my work, and next time i'll make sure it's better.