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This was a nice concept! Some things I liked were:

  • The mechanics were really bouncy and fun, I loved watching the wedges fly into each other
  • The level layouts were pretty decent and required some variety to progress (wedge stacks worked for a lot of them though)

A few suggestions for post-jam polish:

  • The visuals were a little more serious than the gameplay felt, more colorful/goofy art might have helped
  • It would be nice if each object displayed both its cost and there was a parity score on each level to incentivize you to do better