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Oh... I had a flashback of Grave Mistake and for one moment I feared for myself, but this time the adventure of Parsee was more short than Grave Mistake and I think to that is good.

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i wanted to focus more on the story this time given i thought the theme was good for it, which is why i left the gameplay part super short (although because of this i put back the instant death unlike in grave mistake which has a health system now)


And the way you included the theme has not been bad at all!