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Still working hard, took a risk and tried designing Mieva in the Moghunter battler style. I have two more stances to sketch but so far they are looking well for art in my style. 



Also done was some custom UI elements which are still in progress but it looks good so far. I also have finished the tech demo final boss room, nothing happens in here yet, just idle npcs. 

I have also been starting monster skill and difficulty implementation, but that’s a very much WIP situation atm.

Hopefully I can make more videos showing gameplay as I get farther along, but I hope you all are enjoying my updates. I will be trying to get the first weekly update out Friday or Sunday.

Have a great day everyone!