Wow what a cool mechanic! And it works so well! I enjoyed it so much I played till the end. I was stuck on level 3 for awhile, that spot under the boxes was hard to spot. I think you should consider adding some visual cues to the cracks in the walls, maybe give them a colored outline? or maybe an effect that looks like light is coming through? They're sometimes really difficult to find against the wall. I also really enjoyed the art around the castle! Gave me a good laugh. Great game!
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Thank you for playing all the way through!! :) I definitely need to work on learning how to lights work in Unity and use that to help draw the player's eye to the right areas. I've been thinking over ways to make the cracks and gaps highlighted for when players get stuck, probably with an optional item or ability.