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(+2)

Interesting game, it reminds me of "Crush" on PSP and 3DS. To be honest I found the mechanics really confusing though, I have no idea how I beat the final level. Was the 3D view even needed at some point? Maybe different colors and visible rotations when pressing Q/E would help with the orientation.

(+2)

Thanks for the feedback. I just Googled crush and it does seem similar - and there was me thinking I had come up with an original idea! and yes, if I had more time to design levels there would have been more use of the 3D aspect,

(+2)

Well, I can still congratulate you on coming up with the idea yourself :)