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Nice concept and artstyle, I felt the story was really going somewhere, however the game is still a little rough around the edges, particularly the text cutting at the end of the textbox takes away any tension build by the nice narration, as well as the a little hard to read font.

The labyrinth section looked really interesting with a lot of mechanics to play with but I feel the enemy is just too fast and obnoxious and you end up relying on RNG to win, and the controls make it a little bit frustrating.

In the end the game refused to load the second part of the labyrinth and I could not finish the game, sorry about that.

I am sure with a little more effort here and there this game can be an incredible medium for the story you are trying to tell.

Keep up the good work!