This game truely does feel like it could be a puzzle platformer from the Game Boy era. I love the fact that a dragon and a rabbit collect slices of watermelon in a castle. Because why wouldn't they! To me this game is the distilled essence of gaming: Focus on fun gameplay. Who cares about a reason for the floating watermelon? Those were 20 (?) levels of pure fun (and the right amount of frustration every now and then :D)