Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hi Azaule, thanks for reading ! I like GUM because it is so versatile and at the same time very specific. I mean that some parts can give you very abstracts ideas and some others are very useful in some more specific parts of solo play. It seems to suit my play style for now, I like the scene setup which adds more events and make sessions less boring/redundant. The only thing I’m trying to solve right now is threads management. Mythic has first class support for threads and you are told when to move toward or away from a thread, GUM support threads (it’s called plot and there is a plot ending mechnism where you roll dice and when you reach a score the plot should be closed) but I am still testing different ways to decide when to switch plots.