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I'm going to be honest, I feel a bit suspicious when I see a game published so soon after the beginning of the jam, and submitted to half a dozen jams. But I'm going to give you benefit of the doubt and assume this is a good faith submission made in 3 days.

I like the existential crisis approach, and the chaotic writing style matches that well. However, it quickly becomes too much, and the fact that it's displayed in big block of texts isn't helping. Defying players' expectation of a very codified genre is always difficult, and I think if you want to deliver that kind of content in a visual novel you probably need to experiment more with the codes of the genre to find a good balance.

The background art is very interesting, as it changes radically from one scene to the next. It would be interesting to have the style/content of the background more strongly tied to the narrative. Sometimes I saw the link, but often I did not.
However, some, if not all of your backgrounds, look to have been taken from the internet. I really, REALLY hope you only used images that you were allowed to use. If you did, it would have been nice to have a list of the images and their sources (in the About section or on the itch page).