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I will pay attention to this. You are the first one who mentions it, it is something that I use quite a lot since it gives me a good way for a fairy to activate a button while at the same time being able to activate other things.

I don't think its a bad thing, if its introduced well earlier in a level I think its fine.

I put something really quickly to not have the default gravel/fields scene. I plan to make the levels look unique.

Yeah that makes sense.

Like I mentioned before, I realised just now the level selection is bugged and the three last bonus levels don't unlock on their own. To unlock them, go to pause the game, go to "skip levels" and then "unlock all levels". I updated the demo but it wont fix profiles that beat the last level already.

Nice, I'll play them too.