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FlowScape

Let Nature Flow from your Brush · By PixelForest

A few things...

A topic by ThirstyDragon created May 08, 2019 Views: 537 Replies: 1
Viewing posts 1 to 2
(1 edit)

The water depth fade doesn't work on ortho view, which basically makes water practically invisible. Notice the house which is 75% submerged appears completely above water. A water opacity scale might be a good idea.

The map maker also takes a screenshot including the entire window which seems unnecessary and adds to file size.


Another thing is the fog only affects the environment which makes the edge of the map in free roam very visible.

There are a some other things like the ability to add/import more models or terrain sculpting but I get the feeling those are being worked on already or maybe you don't have those in mind since I noticed the description implied this was more of a casual app.  Either way, it's an extremely powerful tool and you did a very good job with it.

Developer

Hey there

Yeah water has a fresnel on the reflection which makes it less reflective when looking down it. i have planned to add a fresnel slider so you can cheat a bit and get what you need.

As for the fog, thats a tough one, as the way real time engines do reflection, it may not be able to be affected by fog, ill look into it.

import and other stuff coming soon. thanks for being a part of it :)