Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I’ve studied some AI and decision trees so I like the concept. Although computing expected value from probability weight and reward is not very fun for a human, as we tend to like being intuitive and getting the feel for it rather than doing the math. An exercise to force ourselves to get a rational mind?

I noticed that the random setup can give odd rule combinations. In particular, when there is no “if the attacker is caught once, the game ends”, there is no way to end the game and check the final score (and I tend to just get worse and worse). I also got a setup where Reward = -(If caught) everywhere, so everything was about reading probability. On this game I could catch the attacker, so it ended pretty quickly (generally speaking I just end ignoring the score and focusing on probability to end things faster).