Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hi Jack, 

This beats my first game that's for sure! I completed the training twice. First time I got stuck in a bonus area... at least I'm pretty sure I was stuck. I jumped for the ending platform. (I should have seen that coming honestly lol)


Anyway, I noted a few things while playing..

I was a bit annoyed at how the tutorial text at the top of the screen just disappears forever after a short time. I missed I'd say 1/3 of it during my first playthrough and had no way to make it appear again. 

About the movement/controls, I think it's good when on the ground and in the air. Sliding is nice, although I wonder why I can't do it indefinitely. What I'm having difficulty with is running on walls. It very slow. I think I'm supposed to jump when running sideways to go  faster, but half of the time I just fall. I also never managed to get through the wall jump + lasers obstacle the "right" way. From what I can tell, there's no good way to jump away from a wall. I always run out of jumps/dashes somewhere and die.

About the camera, I think it's as good as it can be. I like a free camera that doesn't get obstructed.

I hope this helps and good luck with your project!

Thank you for the feedback!

I will add a "replay" button for the tutorial text. I also see I have some work to do with the wall running to make it more responsive. This type of feedback is really important to me because, since I wrote and tested all the code I am too familiar with the controls and mechanics, so a potentially bad  new player experience doesn't always register with me.

I clicked on your profile and played the project pink hook demo. Very fun game, very cute character! When you get a good rhythm for the hook and start swinging it feels great. Thank you again and good luck with your projects!

Yeah I totally understand what you mean, and thank you I appreciate it :)