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(+1)

Thanks for playing, and thanks for the constructive comments. That's some good feedback about combat. The squid guy attacks when looking at you, but he needs more of a telegraph. I'm curious about your struggle with the pogo attack--I wonder if there's something that would make it more intuitive. 

 Unfortunately, we were more rushed than usual this month, hence the rough edges. 

(+2)

I think the pogo feels weird to do because when I did it the first time, I actually tought it was just a falling animation, I didn't realize it was actually supposed to be a kick drop, so in this case it was really only fault of sprite clarity imo

(+1)

Ah yeah that makes sense!

(+1)

Correct, I see it too and I made the sprite. Sorry!