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(+1)

thanks, i just wanted to fit as much text into as little screen space

ill open an issue about hold-to-move, as it seems to be enough of an annoyance

inspired by VVVVVVs room names, and hero cores little textbox, to each room to feel less empty, i also have a few silly messages in an area out of bounds

and i guess the demo didnt make it clear enough that i could only make 6 rooms.. aside the 20 test rooms somewhere out of bounds

id love to pick this project back up once i again have the motivation for that, and once i actually add some sort of enemies to function as locks (or as enemies, so theres actually some 'risk' of staying in there), or some other scuffed way to work around the map being just 65536 tiles in ROM

i hope this post is readable, firefox got some minor issues on my phone that mangles the entire display so i dont wanna proofread this