yeah, the rooms for each easy mode was 750 seconds, and 35 rooms including corridors and big rooms, which is pretty easy. 520 seconds for 55 rooms for medium and 700 seconds for 75 rooms. Obviously, with the game jam due date this would have been tweaked a little, lol. But I will try and make sure this gets changed after the game jam and tested with players. The colors of the rooms are what really differentiated each room a bit to keep you from losing orientation but I can see the sudden orientation loss. As I stated earlier it's really difficult and I did give these big timers to give you the time to finish the game which probably did confuse gameplay. So thanks for the suggestions I will try my best to implement them after the game jam!