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Hi!

I recorded a playthrough or your game: https://youtu.be/KPwHQgZBcbI

I liked the game. I wish it had more levels and perhaps a few more mechanics to make you combine the tools you have (growing stuff) in new ways.

Here is a list of my random thoughts about it:

  • If you beat the level without finding an animal, there will be no second chances. I would like to be able to replay the level again to make it 100% completion.

  • Waiting until the misplaced vegetable goes away could be frustrating. It’s mostly noticeable when you’re replaying a level.

  • Pressing an escape button in the browser exits the fullscreen mode. It makes it slightly inconvenient to browse the stats while playing a browser build of the game.

  • There was a moment where the game said I found 3/3 secrets while I only got 2/3. Maybe the counter doesn’t reset to 0 if you restart the game? Something looks off in there.

  • The pumpkin looks underused. I think there were a couple of places where pumpkin was a way to go since mushroom-boosted jump would kill you due to the spikes, but it still looks like it’s possible to beat the game without pumpkins.

  • The mushroom jump timing could be hard to get right.

  • I fell off the level boundaries once. I had to redo the first to levels because of that. :D Maybe give a free restart in that case? Like treat it as a defeat of a player in the same way as going into the spikes works.

  • The graphics are neat, but I can see the difference in the resolution of the sprites. Perhaps the assets used different scaling ratios? It’s totally understandable for a jam prototype, but it ruins the graphics style a bit.