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What a nice game!

I'm glad someone else took the path of the bullet hell with musical attack patterns, we thought about it but went another way. This is a really good implementation, with clear visuals, nice music, clear and nice attack patterns, well tuned difficulty, and super intuitive controls. Also thanks for letting me skip the intro.

Why do you have to hold click to move the ship? It was quite tiring for me (wrist issues).

Also, I personnaly prefer bullet hells where your hurtbox is really tiny even if it doesn't match the sprite of your ship. What you did by making it bigger but giving a lot of life is a very valid choice too though, just personnal preferences.

Thanks for the game and great job, that's a solid jam game ✨

(+1)

Good tip on the smaller hitbox.

The mouse thing is because there are three control types mouse, wads, and joystick.  If I had it to where you automatically followed the mouse the other two would not work.